
Meta Launches Pocket AI Minigame Creator
Meta has made Pocket, its generative AI minigame creation app, available in the US. The company describes it as a platform for making and sharing “gizmos.”
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Meta has made Pocket, its generative AI minigame creation app, available in the US. The company describes it as a platform for making and sharing “gizmos.”

Meta is expanding Pocket, an experimental AI-powered app for creating and sharing interactive games, to users across the U.S. The app was previously tested quietly in Brazil.

The paper proposes Transition Complexity Profile (TCP), a reproducible framework for measuring how difficult game-world transition prediction is at a specified interface. It evaluates branching, interaction-driven uncertainty, opponent influence, and temporal or spatial dependencies to improve comparisons across game-modeling and reinforcement-learning benchmarks.
Alibaba will sell all shares of Lingxi Games to Chixin Capital for 10.1 billion yuan, exiting self-developed game content. The deal reflects Alibaba’s shift from gaming toward AI, where its Qwen models and consumer products are becoming strategic priorities.

The second World Humanoid Robot Games will open on August 22 with 666 teams and 2,056 robots, marking sharp year-over-year participation growth. Industry leaders say robot configurations and core components are converging, but practical use cases, industrial-grade hardware, and large-scale training data remain unresolved.

Go champion Ke Jie said during a livestream that he had discovered a way to defeat AlphaGo, despite the system once being considered virtually unbeatable. He described the approach as “pretending to be an idiot,” though the claim has not been independently verified.

Apple announced changes to its EU App Store charging rules, prompting a rapid backlash from long-time rival Epic Games. Epic argues that the revisions remain inadequate and continue to impose excessive costs on developers.

NVIDIA is reportedly connecting GPU-owning AI companies with Nordic data-center operators that have available power, land, and server capacity. The strategy expands NVIDIA’s role from chip supplier to infrastructure orchestrator, helping customers deploy GPUs and secure future chip demand.

Anduril Industries reportedly completed a $5 billion Series H financing at a $61 billion valuation, reinforcing its position as a major defense-technology company. The article highlights its Lattice AI platform, flexible Arsenal-1 manufacturing system, and Palmer Luckey’s view that China’s engineering and manufacturing efficiency could reshape future military competition.

Kling AI generated more than RMB 850 million in Q2 revenue, up 240% year over year, making it the standout growth driver in Kuaishou’s otherwise slowing business. Kuaishou is prioritizing AI investment, spinning Kling AI out for independent financing at an implied valuation of US$18 billion despite near-term profit pressure.