Mod Splits DLSS 5 Across Two GPUs

π‘A mod turns a second GPU into a DLSS 5 neural-rendering accelerator.
β‘ 30-Second TL;DR
What Changed
The mod separates game rendering from DLSS 5 neural post-processing.
Why It Matters
The technique could extend the useful life of spare GPUs for AI-assisted graphics workloads. However, real-world gains will depend on PCIe transfer overhead, driver support, and whether the second GPU has sufficient compute capacity.
What To Do Next
Prototype the ReShade multi-GPU path on a spare Nvidia card and benchmark PCIe transfer overhead against single-GPU DLSS rendering.
Key Points
- β’The mod separates game rendering from DLSS 5 neural post-processing.
- β’A second GPU performs the neural-rendering workload.
- β’Reported performance gains reach up to 127% in supported scenarios.
- β’The setup resembles older dedicated PhysX GPU configurations.
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Original source: Tom's Hardware β
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