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Go Players Disempower to AI

Go Players Disempower to AI

AlphaGo's 4-1 defeat of Lee Sedol in 2016 shook the Go world, yet culture initially mirrored chess's resilience to AI. Signs of discord emerged in 2018 when Carlo Metta was accused of cheating with Leela engines in the European Team Championship. Exonerated on appeal amid sloppy evidence, suspicions of his ongoing AI use persist in the community.

LessWrong AICommunityMay 8#game-ai#cheating#go-culture
AI Tackles Chaotic Robotron: 2084 Arcade

AI Tackles Chaotic Robotron: 2084 Arcade

A former Microsoft engineer is training an AI model to beat the 1982 arcade classic Robotron: 2084. The game pits a lone human against endless waves of robots in a cybernetic revolt. This serves as a chaotic stress test for AI survival and performance.

The Register - AI/MLMediaMar 16#game-ai#rl-benchmarks
2026 GDC Surges to 100+ AI Sessions

2026 GDC Surges to 100+ AI Sessions

The 2026 Game Developers Conference (GDC) in San Francisco will draw over 30,000 attendees for 5 days with 700+ sessions, including more than 100 on AI—up 110% from 2025. Over 400 companies like Tencent, Google, Apple, Nvidia, Meta, Sony, and Microsoft participate. Nine Chinese firms deliver 27 AI sessions, with Tencent Games leading at 21.

Candidate Generation for 9-Ball AI Shots

Candidate Generation for 9-Ball AI Shots

Details building a 9-ball pool AI with transformer for win probability, multi-shot candidate generator, and evaluator. Optimizes expensive pooltool simulations using precomputed acceptance windows and shot-index lookups. Splits shot into object ball needs and cue ball execution for speed.

Reddit r/MachineLearningCommunityMay 4#game-ai#transformers
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