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英偉達公布 DLSS 4 支援:《生化危機 9:安魂曲》《紅色沙漠》《毒液突擊隊》

💡DLSS 4 AI upscaling hits RE9/Red Desert—test on RTX 50 for next-gen rendering perf
⚡ 30-Second TL;DR
有什麼變化
《生化危機 9:安魂曲》:DLSS 4 多幀生成、光追重建、路徑追蹤,PC 版 2/27 上市
為什麼重要
提升 RTX GPU 在大作效能,加速遊戲中 AI 渲染採用。
下一步行動
Download Venom demo and enable DLSS 4 override in NVIDIA app to benchmark multi-frame gains.
誰應關注:Developers & AI Engineers
關鍵要點
- •《生化危機 9:安魂曲》:DLSS 4 多幀生成、光追重建、路徑追蹤,PC 版 2/27 上市
- •《紅色沙漠》開放世界遊戲支援 DLSS 4 多幀生成,3/20 上市
- •《毒液突擊隊》Demo 已上線支援 DLSS 4/4.5(NVIDIA 應用覆蓋),至 3/3
- •RTX 5090/5080/5070 Ti/5070 搭贈《生化危機 9》,至 3/16
🧠 深度解析
背景與延伸:來自公開資料,非原文內容。引用 8 個來源。
🔑 增強重點摘要
- •DLSS 4.5 introduces a second-generation transformer model for Super Resolution, leveraging FP8 precision on RTX 40/50 Series GPUs to double inference throughput with minimal performance loss[1][2][3].
- •Dynamic Multi Frame Generation in DLSS 4.5 enables up to 6X frame multipliers exclusively on RTX 50 Series GPUs, dynamically adjusting for smoother 4K 240Hz path-traced gaming with up to 35% FPS uplift[1][3][4].
- •DLSS 4.5 Super Resolution model uses five times the compute of DLSS 4's transformer, reducing shimmering on static surfaces and ghosting behind moving objects like weapons[3][4].
🛠️ 技術深入
- •Second-generation transformer Super Resolution model supports FP8 precision on Ada Lovelace and Blackwell GPUs, enabling faster performance despite 5x compute increase over DLSS 4[1][3].
- •Dynamic Multi Frame Generation (DMFG) automatically adjusts frame multipliers up to 6X based on target FPS set in NVIDIA App, improving frame-time pacing and supporting up to 5 generated frames per source frame[3][4].
- •DLSS 4.5 enhances Performance and Ultra Performance modes to match or exceed native image quality at 4K, with improved anti-aliasing, temporal stability, and reduced ghosting via extensive AI training on edge cases[1][4][6].
- •Available via NVIDIA App overrides (e.g., model M for general use, model L alternative) on all RTX GPUs for Super Resolution; DMFG exclusive to RTX 50 Series in spring 2026[3].
🔮 前景展望AI analysis grounded in cited sources
DLSS 4.5 DMFG launches spring 2026 exclusively for RTX 50 Series
DLSS 4.5 Reflex 2 with Frame Warp remains unreleased
NVIDIA confirmed Reflex 2 lag reduction technology is still in development over a year after DLSS 4 announcement[4].
⏳ 時間線
2025-01
DLSS 4 debuts at CES 2025 with transformer-based Super Resolution and 4X Multi Frame Generation
2026-01
DLSS 4.5 announced at CES 2026 with 2nd gen transformer and 6X Dynamic Multi Frame Generation
2026-01
DLSS 4.5 Super Resolution 2nd gen transformer released via NVIDIA App for all RTX GPUs
2026-02
DLSS 4/4.5 support added to Resident Evil Requiem, Red Desert, and Venom Strike Team demo
📎 來源 (8)
Factual claims are grounded in the sources below. Forward-looking analysis is AI-generated interpretation.
- NVIDIA — Dlss 4 5 Dynamic Multi Frame Gen 6x 2nd Gen Transformer Super Res
- NVIDIA — Dlss
- digitalfoundry.net — Nvidia Announces Dlss 4 5 New Transformer Model Already Live
- Tom's Hardware — Nvidia Introduces Dlss 4 5 and Multi Frame Generation 6x at Ces 2026 Updated Models Can Generate Higher Quality Upscaled Frames and More of Them Dynamically
- NVIDIA — Ces 2026 Nvidia Geforce Rtx Announcements
- developer.nvidia.com — Nvidia Dlss 4 5 Delivers Super Resolution Upgrades and New Dynamic Multi Frame Generation
- NVIDIA — Dlss 4 Rtx Path Tracing Game Announcements Ces 2026
- gamesmarket.global — Ces 2026 Nvidia Unveils Dlss 4 5 New Rtx Integrations and G Sync Pulsar Monitors
📰
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原始來源: IT之家 ↗
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